![]() Also, apparently the support located in Brazil has gone extinct (not that it was previously useful). ![]() Streammers and Pro Players tend to have early access to the tests, what is great for markeing, but overall they have no interest in sharing their imbalance findings with the company, taking the company and community by surprise after launch (what in some cases, can cause losses for the games companies).Īfter testing it briefly, I did a quick survey, however, it is not possible send to the company unless you buy the game, which I do not intend at the moment. In addition today we are facing another "big" problem: streammers. Unfortunately the company persists for years in making it difficult to gather feedbacks from its own community, which in the last 10 years has been critical in launching their games where they arrive with a lot of simple errors and balances problems. I had access to the first Alpha Test semi open to the public. After 20 years since the release of the Diablo 2, the company Blizzard decided to revive the game with graphics of the current generation (how daring and ambitious! But a very welcome one) and with some improvements.
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